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Romain Folio.
ENFR

Concept art and illustration

Art

The hand before the screen: environments, characters and research that fed my games.

Futuristic race: a vehicle speeds towards the “Arena” station
A futuristic city street by the hotel, a hovercraft approaching
A miner at the controls of his mine cart
A river winds into a cave towards the light
Night landscape in the rain, a flying silhouette in the distance
Pencil study of a cube and its parts
Pencil study of a cockpit
Cryptomeria forest, a wooden staircase on the trail
Three tent-shaped architecture studies
Three race cars: Fyter, Mussle and Ferona
A trail under a vault of twisted trees
A trail through highland meadows, looking out to the coast
Stone slabs and tufts of vegetation, terrain study
Mountain road and futuristic lakeside architecture
Spider robot, front and side views
Fighter spacecraft in flight
Variations on small robots
Tribal warrior armed with a pitchfork, front and back
Mine rails in a lit tunnel
Cave of glowing blue crystals
Still life: spellbook, candle and vials
A giant toothpaste tube spills colour over a garden of letters
An old master meditating, an orb of light in his hand
Red sports car, Electric Racing
Warrior hero in blue armour, sword in hand
Two video game characters on a beach holiday

An illustration, some concept art?

Environments, characters, visual research for a game or an experience: let's talk.

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in Réunion Island (UTC+4)